Hey guys :]
Just thought I'd share something I found over on Zbrush Central. I think it's a really interesting style... using zbrush to do some normal mapping, we could even make the characters look like hand-made which might be an interesting effect. Kinda like clay-mation :D It would certainly be unique, I think! Anyway, just thought I'd post it cause I think it's pretty cool whether we use it or not :]
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFMgzmFYaXRxiVXA-v6P8RopfB8ZtbhNCr83pOFi8XbzS-6HwkOhHMbXHzNrt3Ily1_FeZDGq6ccoW6bi24FN8FhBf0x7WMXEN5FI6rP3Qn62ovuvZgaP4dIKA4uXXfF_neNNMU4_qKAAf/s320/FinalCompFlat_03.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsofDQ-fIBDHLhdWa6Mqa507nuO3hSjuNhbbrwfWHwJb2cFol5J1XhqBjFBRAC-bu3oXK3ynlcCOuLF3xJk6oVckTLzVvvSXJRAb6XSnULrpVU9dKBOdU8U7IdgpL9Lxh2t8LlgPdtWhO5/s320/FinalComp.jpg)
Oh yeaah i love this guy.
ReplyDeleteHeres the thread ( http://www.zbrushcentral.com/showthread.php?t=095227 ) His lighting is amazing too.
Also I knows it's anime, but its super cute ( http://www.zbrushcentral.com/showthread.php?t=072270)
oh yeah, those are really well done! Things like that would be great references for expressions if we end up using morph targets too.
ReplyDelete